Family safety app
for Xplora



Family safety app
for Xplora

What makes it worth reading
How I transformed a 200,000+ MAU kids’ smartwatch companion into a scalable family platform, redesigning the product around people, not devices.

Impact
65% ↓ onboarding drop-off

40% ↑ feature engagement

30% adoption

+22% YoY account growth

  1. Project Overview

Xplora is a family safety and connectivity app used by 200,000+ monthly active users around 11 countries. Parents use it to check their child’s location, communicate, monitor activity and access safety features.


As Xplora expanded towards teens, parents, seniors and new connected products, the app’s original parent → child → smartwatch structure became difficult to scale.


As Senior Product Designer, I led the UX/UI transformation of App v3 — reframing the experience around people rather than devices and creating a foundation for a family ecosystem for the app.

Xplora is a family safety and connectivity app used by 200,000+ monthly active users around 11 countries. Parents use it to check their child’s location, communicate, monitor activity and access safety features.


As Xplora expanded towards teens, parents, seniors and new connected products, the app’s original parent → child → smartwatch structure became difficult to scale.


As Senior Product Designer, I led the UX/UI transformation of App v3 — reframing the experience around people rather than devices and creating a foundation for a family ecosystem for the app.


Role

Senior Product Designer

Scale

200,000+ MAU · 11 countries

Team

1 UI Designer · 1 PM · 6 Engineers · VP · CTO

1 UI Designer · 1 PM ·
6 Engineers · VP · CTO

Year

2024

  1. Research

Before redesigning, I combined multiple signals:

01 — Customer feedback: App Store reviews, Customer Support tickets and surveys

02 — Behavioural data: Usage, navigation and drop-off patterns

03 — Competitive benchmarking: Expectations and opportunities

04 — Product audit: Every existing screen mapped with developers

05 — Journey mapping: How parents, kids, teens and seniors would move through the ecosystem.

Looking at these together revealed that the problems weren’t isolated screens.

The app wasn’t the real problem. The model behind it was.

  1. Ideation

Instead of asking: “How do we redesign the existing app?”

We asked: “What should Xplora become next?”

The existing model: Parent → Child → Watch → Features

Became: Family → Person → Devices, services & experiences

Putting the person at the centre meant Xplora could support different family members and connected products without rebuilding the experience every time the ecosystem expanded.

  1. Solution

01 — Family-first architecture: Kids, teens, parents and seniors could exist within one family structure, with relevant devices and experiences organised around each person.

02 — Faster access to everyday actions: I simplified journeys around high-frequency features such as location and messaging, introducing more direct, one-tap access.


03 — Lower-friction onboarding: Behavioural data showed significant friction during activation. I simplified account creation and introduced SSO and biometric login.


04 — A consistent product language: The audit exposed repeated inconsistencies across the app. Working with the UI Designer, we established more consistent visual, interaction and reusable patterns.


05 — Better location & safety: I improved experiences around Location tracking, Low-connection alerts, Safety modes. The objective wasn’t simply showing more information. It was helping parents answer: “Is everything okay?”

  1. Dev handoff

App v3 contained many interconnected journeys, handled by just two designers. Rather than finishing the entire redesign before development started, I proposed a modular workflow:


UX → UI → Review → Development → QA


While one section moved into development, design on the next could continue.


This enabled:

01 — Parallel delivery

02— Earlier feedback

03 — Better workload management

04 — More focused QA

05 — Fewer bottlenecks


We changed how we designed the product so we could change the product faster.

  1. Achievements

65% ↓
Onboarding drop-off

40% ↑
Feature engagement

30%
App v3 adoption

+22% YoY
Account growth

Beyond the metrics, Xplora gained a product foundation organised around families instead of a single child-device relationship, making it better suited for new audiences, products and services.

  1. Learnings

This project showed that scaling a product is not just a UI problem — it is a product-model and delivery-model problem.

By changing both, we solved the immediate usability issues while creating a structure that was easier to extend as Xplora added new users, devices and services.

That became the principle behind the work: Solve the structure first. Then optimise the experience built on top of it.

Also the stakeholders were involved too late. Instead, they should be involved early and more frequently.